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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">folklore</journal-id><journal-title-group><journal-title xml:lang="ru">Фольклор: структура, типология, семиотика</journal-title><trans-title-group xml:lang="en"><trans-title>Folklore: Structure, Typology, Semiotics</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2658-5294</issn><publisher><publisher-name>РГГУ</publisher-name></publisher></journal-meta><article-meta><article-id custom-type="elpub" pub-id-type="custom">folklore-23</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>АНТРОПОЛОГИЧЕСКИЕ НАБЛЮДЕНИЯ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>ANTHROPOLOGICAL OBSERVATIONS</subject></subj-group></article-categories><title-group><article-title>Дзеквин и цинко. Ритуально-магические игры догрибов</article-title><trans-title-group xml:lang="en"><trans-title>Ritual magic games of the Dogrib</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Шишелов</surname><given-names>Н. С.</given-names></name><name name-style="western" xml:lang="en"><surname>Shishelov</surname><given-names>N. S.</given-names></name></name-alternatives><email xlink:type="simple">nshishelov@rambler.ru</email></contrib></contrib-group><pub-date pub-type="collection"><year>2018</year></pub-date><pub-date pub-type="epub"><day>21</day><month>04</month><year>2020</year></pub-date><volume>0</volume><issue>1-2</issue><fpage>218</fpage><lpage>231</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Шишелов Н.С., 2020</copyright-statement><copyright-year>2020</copyright-year><copyright-holder xml:lang="ru">Шишелов Н.С.</copyright-holder><copyright-holder xml:lang="en">Shishelov N.S.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://folklore.elpub.ru/jour/article/view/23">https://folklore.elpub.ru/jour/article/view/23</self-uri><abstract><p>Статья посвящена двум старинным индейским играм, вышедшим из традиции к середине ХХ в. Игровая реальность их, по сути, есть репрезентация мифологических представлений. Основной целью обеих игр являлось получение сообществом знания о будущем от водящего-прорицателя, наделенного определенными сакральными знаниями. Статья основана на полевых материалах канадских этнографов Д. Хэлм и Н. Лурье, собранных в 1962 г. Автором проведен краткий структурный анализ данных игр, рассмотрен вопрос об их социальной роли, установлена гипотетическая связь с промысловым охотничьим культом.</p></abstract><trans-abstract xml:lang="en"><p>The article deals with the two ancient games of Native American people, which have come out of the tradition by the middle of the 20th century. The game-reality of these is, in fact, a representation of mythological conceptualization. Acquisition of knowledge about the future from the game-leader by the community was the main goal of both games. The article is based on the field materials by Canadian ethnologists J. Helm and N. Lurie collected in 1962. The author performs a brief structural data analysis of the games, dwells upon the question of their social role, reveals a hypothetical relation between the games and hunting cult.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>атапаски Субарктики</kwd><kwd>догрибы</kwd><kwd>архаичные игры</kwd><kwd>магия</kwd><kwd>пророчество</kwd><kwd>промысловые культы</kwd><kwd>игровая культура</kwd></kwd-group><kwd-group xml:lang="en"><kwd>Subarctic Athabaskan</kwd><kwd>Dogrib</kwd><kwd>archaic games</kwd><kwd>magic</kwd><kwd>prophecy</kwd><kwd>hunting cults</kwd><kwd>gaming culture</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title></ref-list><fn-group><fn fn-type="conflict"><p>The authors declare that there are no conflicts of interest present.</p></fn></fn-group></back></article>
